All the final result in game was a huge team effort! Congrats to all involved.
I had a pleasure to work with this awesome project "Kena: Bridge of Spirits" by Ember Lab studio (https://emberlab.com).
In this project, I was in charge of the High-Poly sculpt 3D Sketches and Block-outs of this creature Boss, the Woodsmith.
The final High-poly details and Real-time model and textures was done by Eduard Oliver.
Concept Art by Eoin Colgan and Art Directions by Mike Grier and Hunter Schmidt.
• Credits:
+ Concept Art: Eoin Colgan
https://www.artstation.com/emeraldeon
+ High-Poly sculpt model: Rodrigo Gonçalves
https://artstation.com/rodrigopixel
+ Final High-Poly details, Real-time & textures: Eduard Oliver
https://www.artstation.com/eduardoliver
• THE GAME AWARDS 2021: Kena: Bridge of Spirits wins "Best Independent Game" and "Best Debut Indie Game":
https://youtu.be/FELKgs52gkM
Cinematic video: Rigging, Animation, Visual Effects in game were done by Ember Lab team. I was in charge of 3D Character High-poly sculpt sketch. Final real-time model and textures by Eduard Oliver.
Cinematic video: Rigging, Animation, Visual Effects in game were done by Ember Lab team. I was in charge of 3D Character High-poly sculpt sketch. Final real-time model and textures by Eduard Oliver.
Kena: Bridge of Spirits Announcement Trailer
Kena: Bridge of Spirits Gameplay Trailer
Kena: Bridge of Spirits Release Trailer
Kena Anniversary Update Trailer