Personal project, a real-time lowpoly scene 3D that I’ve design from scratch to study a bit of environment/props and overall lowpoly workflows for games, done during the Post-Graduation course “Art for Digital Games” at Méliès College (https://melies.com).
Thanks so much my mentors Gabriel Pereira for the awesome feedback during this creation process.
+ More images in high-res:
http://rodrigopixel.com.br/project/scene-lowpoly/
+ Live streams:
https://www.twitch.tv/RodrigoPixel
+ 80 level interview, where I share a bit about the whole process:
https://80.lv/articles/001agt-002mrs-crafting-a-low-poly-model-kit/
Time-lapse: Texturing & LookDev a real-time lowpoly scene