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TAHK: Real-time

* More high-res image here:
http://rodrigopixel.com.br/project/tahk

* Concept by Taran Fiddler:
https://www.artstation.com/artwork/2e0rY

Project created for "Artstation Challenge Beneath the Waves - Game Character Art (real-time)."
You can check the full post and creation process here:
https://www.artstation.com/contests/beneath-the-waves/challenges/35/submissions/25890

Axe: Real-time

Axe: Real-time

Wire-frames

Wire-frames

Wire-frames

Wire-frames

Wire-frames

Wire-frames

Breakdowns: Texture maps

Breakdowns: Texture maps

UV sets

UV sets

Marmoset Toolbag scene

Marmoset Toolbag scene

Final real-time mesh pose done inside ZBrush with Transpose Master

Final real-time mesh pose done inside ZBrush with Transpose Master

TAHK - Sketchfab

High-poly: base sketchy Polypaint colors.

High-poly: base sketchy Polypaint colors.

High-poly

High-poly

High-poly: Axe

High-poly: Axe

High-poly: Skull shoulder pad

High-poly: Skull shoulder pad

Breakdowns: rope

Breakdowns: rope

Breakdowns: chainmail

Breakdowns: chainmail

Breakdowns: modeling process

Breakdowns: modeling process