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Blacksmith: Real-time

Here is my final submission Blacksmith for the Artstation Art Challenge: "Ancient Civilizations: Lost & Found Game Character Art (Real-time)".

* Concept by Tatiana Vetrova:
https://www.artstation.com/artwork/xLN54

* For more images and breakdowns and high-res images, check here:
http://rodrigopixel.com.br/project/blacksmith/

https://www.artstation.com/contests/ancient-civilizations/challenges/16/submissions/16540

If you would like to see more in-depth breakdown and the creation process, check it out here!
https://80.lv/articles/the-work-behind-blacksmith-character/

Thank you so much everyone who gave me great feedback and helped me improve and push forward until the end!

Final real-time model

Final real-time model

Final real-time model

Final real-time model

Final real-time model

Final real-time model

Final real-time model

Final real-time model

Final real-time model

Final real-time model

Final real-time model - T-pose

Final real-time model - T-pose

Final real-time model - Wire-frame

Final real-time model - Wire-frame

Final real-time model - Wire-frame

Final real-time model - Wire-frame

Final real-time model - Wire-frame

Final real-time model - Wire-frame

Final real-time model - Wire-frame

Final real-time model - Wire-frame

Final real-time model - Wire-frame

Final real-time model - Wire-frame

Final real-time model - Wire-frame

Final real-time model - Wire-frame

Final real-time model - Hammer

Final real-time model - Hammer

Final real-time model - Textures breakdown

Final real-time model - Textures breakdown

Textures breakdown

Textures breakdown

WIP - Real-time:  bakes textures maps

WIP - Real-time: bakes textures maps

WIP - Real-time: UV set breakdown

WIP - Real-time: UV set breakdown

Real-time model: pose with Zbrush transpose master and some manual mask and tweaks.

Real-time model: pose with Zbrush transpose master and some manual mask and tweaks.

WIP - Real-time:  bakes textures

WIP - Real-time: bakes textures

Breakdowns: Marmoset scene & light setup workflow

Breakdowns: Marmoset scene & light setup workflow

Hair breakdown and workflow

Hair breakdown and workflow

Tattoo breakdown and workflow

Tattoo breakdown and workflow

WIP - high-poly: base color (polypaint) - breakdown

WIP - high-poly: base color (polypaint) - breakdown

WIP - Highpoly - breakdown

WIP - Highpoly - breakdown

WIP - Highpoly - breakdown

WIP - Highpoly - breakdown

WIP - Highpoly - Hammer

WIP - Highpoly - Hammer

WIP - Highpoly

WIP - Highpoly

WIP - Highpoly: full body

WIP - Highpoly: full body

WIP - Highpoly: full body breakdown

WIP - Highpoly: full body breakdown

WIP - Highpoly: head workflow

WIP - Highpoly: head workflow

WIP - Highpoly - head

WIP - Highpoly - head

WIP - Highpoly: head breakdown and workflow

WIP - Highpoly: head breakdown and workflow

My work was featured in ImagineFX Magazine (issue 150) along with awesome artists around. Thanks Artstation and ImageFX Magazine! :)

My work was featured in ImagineFX Magazine (issue 150) along with awesome artists around. Thanks Artstation and ImageFX Magazine! :)